Archive for January, 2008

GGE reaches 20,000

Friday, January 25 in Announcement, Press by James Wiley

As of today we’ve broken the 20,000 mark in registered users. Hopefully most of these users have found some great new games or at least been able to reminisce on some of the classics they have enjoyed over their gaming years. I know I’ve found some awesome games here as well as finding oldies from my past saying, “hey I remember that game, it was awesome, I should play it again”. There is still so much room for games to be added. Just the other day someone added Tetris. How was Tetris not in the database already?
We’re still getting registrations and I still see news articles and blog posts pop up from people who have just found out about GGE, which is really cool because I’m sure they’ll find some awesome games here. And because I know people like to look at pictures in posts here is a cute little bunny.

bunny

-Dr Wiley

games for windowsSo the other day I was browsing through the latest issue of ‘Games for Windows’ that was delivered to my mailbox. No idea how I got a subscription, but they have a section called ‘52 free games’ and while flipping through the pages looking at the games I wanted to try out I came across GunLimb. The url they pointed to was at Great Games Experiment for GunLimb. Pretty cool I thought. So you may want to check out the game and if you are looking for some other free games that you haven’t found on GGE check out the latest issue of ‘Games for Windows’. Neat stuff.

I’ve included the cover so you know what to look for.

-Dr Wiley

Logo_4

The long awaited unnamed FPS now has one.  Fallen Empire: Legions will be available exclusively on InstantAction. 

Tim Aste, Project Director, sat down with IGN for an interview about the game.  The interview posted yesterday gives some insight into what the game will be about and how it’ll play.

"With Legions, we set out to create a fast and furious online shooter.
Now imagine that same game, but with a big freaking rocket strapped to
your back. Freedom of movement is an integral part of the game concept;
we wanted players to feel unrestrained by the world. If a player can
see a spot where they wanted to go, we want them to get there easily."

Full interview with IGN

Head to www.instantaction.com to sign up for the beta and get a look at some of the screenshots for the game.

-Dr Wiley