The Nice Way of Blowing People Up
Even in it’s betanian infancy, GGE has the ability to help devs and games “blow up.”
One of the most satisfying aspects of trying to get the site off the ground has been finding great, little known games and devs and simply giving them some love on the “Featured” sections at the top of each tab on GGE’s main navigation bar. Sometimes we just happen to play a cool game that we (mired in our own subjectivity) think more people should know about. Or, as is the case lately, someone wins a contest and gets some free pub.
Either way, someone or some game is getting much deserved recognition that they wouldn’t otherwise get, and it makes me feel all warm and fuzzy inside — kind of like beer, minus the hangover.
Featured games and developers have been among the most viewed on a consistent basis since we began running the features. The future possibilities are tantalizing. As our community grows, heretofore unknown games have a chance of truly getting blown up by their exposure on GGE, generating sales and even publishing deals based greatly on the popularity of the game. If the band Ok, Go! can blow up because of a youtube video, why can’t a great game on GGE do the same?
But as fun as it is to choose which games get that extra boost of exposure (I prefer to pick the awesome ones), that’s not what GGE is about. We won’t always be choosing these games; it should be up to the community. Once we amass a solid user base, responsibility for the feature sections will be passed onto the users in one way or another.
In the mean time, keep checking out those featured sections. They’re going to be full of contest winners for the next couple weeks, so if you think these winners aren’t up to snuff, then prove you can do better. For an unfair advantage, remember my helpful tip: I like games that are awesome.
Cheers,
Dylan