Tip of the Day: Image Time
Good Monday to everyone. It has been a few days, but I’m back with another tip to help make your GGE experience more fulfilling: using images. I think that most people are familiar with the loading of images to display in the slick flash galleries in your profile and game pages, but often people wonder how they can put images in other parts of the profiles. This has been discussed a bit in the forum, but I thought I would go ahead and explain it as best as I could here, for all to see.
There are a few ways that importing images can work, and all methods are similar, it simply depends on which gallery you are using. There is your own personal gallery found in the My Account section, there is the gallery specific to each game page, and there is a gallery specific to each group. The default quote for each gallery is 2mb (2mb for your gallery, 2mb for a games gallery, etc.) This is explained in the help with my images part of the help section. For simplicity I will just talk about the My Images area, but feel free to extrapolate from there. This should give you an idea of how to place images in any uber modules you want. Continue on for the steps.
Step 1: In the My Account section, click My Images on the right sidebar. This will take you to a page displaying all of your galleries (your main gallery, as well as all game page galleries you control). From there click on “edit/upload to this gallery” for the first gallery, which should be your profile gallery. It should look something like this (without the pictures of me, hopefully):

Step 2: To upload images from you computer simply select “upload image” and browse to find the appropriate image file. Easy enough. Normally, you would exit now and go to your gallery to place the images there. But to place images in uber modules there is another step.
Step 3: Right click on the image in your image folder that you would like to use. Select “properties” and a box will appear with the properties of the image. From here you can get the portion of the images URL that you will need to place in the code. The portion pf the URL that you want is towards the end between the last forward slash and the underscore. For example, the image of me eating noodles has the URL:
http://www.greatgamesexperiment.com/userimages/f/fba5568d95055252d50a77d2e41e32ea_s.jpg. The part of this that I will need is “fba5568d95055252d50a77d2e41e32ea.”

Step 4: Now that we have all of the important information it is time for the easy part, putting the code to work. Images can be added to uber modules by using the code [img= fba5568d95055252d50a77d2e41e32ea]. This will show your image with the default size of “medium” and a default placement of “inline.” Image sizes are small(75×75) medium(128×128) and large(320×240). Image alignments are left, center, right, or inline. Inline with not allow the text to flow around the image. To add size and alignment to your images simply use a comma after the url you are linking from and specify how you would like the image displayed. For example:
[img=fba5568d95055252d50a77d2e41e32ea,large,center](No spaces needed between commas).
You can also add a link (using a full, valid url) if you would like your image to link to another page.
Step 5: Enjoy your newly beautified profile, game or group page. All of this information can also be found in the help section concerning Great Games Experiment Code. For examples of how this can impact your profile, check out the ThinkTanks game page.
